Touch-screen Revolution – or why music apps will change the way you create music using your project studio DAW

The mobile device has bought the freedom to make music almost anywhere. Whether it’s iOS or Android or smartphone or tablet, music apps can let you indulge your music-making habit - on the bus, on the train or on the beach – the choice is yours. And while, as yet, the software available for musicians on these mobile platforms can not match that available for the desktop/laptop format in terms of the power and total features, they are still pretty amazing – GarageBand, NanoStudio, AmpKit+, djay, … [Read more...]

Music app review – SoundHound by SoundHound Inc

If you are of a certain age, it probably doesn’t matter where in the world you live, because if I say ‘Name That Tune’ you will probably know what I’m talking about – a TV quiz-style format where, in one form or another, contestants battled it out to identify popular musical tunes based on the smallest number of notes from the melody. Some of the contestants were brilliant, regularly identifying tunes based upon just three or four notes. Of course, we all know how frustrating it is to hear a … [Read more...]

Top Ten Music Apps

If you are new to the world of music apps for your mobile device, and bewildered by the choices offered by the App Store or Market Place, where should you start? Well, this is obviously a personal list, and the coming months will obviously bring a whole slew of alternative music apps to tempt us, but here is what would be my current ‘starter for ten’ – a top ten list of the music apps that I have on my own iPhone/iPad. I intend to look at all of these in more detail in later posts but, for now, … [Read more...]

Mobile Revolution

The recording of music has always been a process associated with cutting edge technology - whether that was the first ever sound recording, the development of multi-track tape-based recording and through to the latest, computer-based digital audio workstations (DAWs) which can cram as much recording technology into ones and zeros as would have been found in many a multi-million pound 'real' studios only 10 or so years ago. And while there are also sorts of perfectly valid reasons why it is still … [Read more...]