Music App Blog news – Cubasis v.1.1 with Audiobus support

Download from iTunes App StoreCubasis logoSteinberg have today released the first update to their iOS DAW music app Cubasis and it’s now available on the App Store to purchase (or as a free download to existing owners). As discussed in my earlier review of Cubasis when it was first released a few weeks ago, it is an app that has the potential to be very good indeed. For those who use the desktop version as their main DAW, Cubasis is a bit of a no-brainer if you are looking for an iOS DAW as it allows projects to be moved across to the desktop with a minimum of fuss and the interface will feel very familiar. It also offers both an audio and MIDI recording environment which, at present, is not something offered by the direct and obvious competition.

Cubasis sitting quite happily within the Audiobus output slot.

Cubasis sitting quite happily within the Audiobus Output slot. It can also be used via the Input slot.

However, there were also plenty of things you might add to a feature wish list based on the initial release. These include some mix automation and some more sophisticated effects options. One other obvious feature request would be Audiobus support and, some welcome bug fixes and audio engine tweaks aside, it is this last element that is the key addition in the v.1.1 release that appeared on the App Store today.

Having given the new version a quick spin, the implementation of the Audiobus support appears to be very slick. With Cubasis selected as my Output device in Audiobus, I was able to easily send audio from a range of apps placed in the Input slot, including iPolysix, NLog synth and the JamUp Pro XT guitar amp sim app. Switching between the various apps seemed smooth and Cubasis captured the audio without any fuss. In short, on my 3rd gen iPad at least, the Audiobus support seems to work very well. Cubasis is also available as an Input slot device in Audiobus though I think is is perhaps less obviously how you might use it in that context.

It’s great to see Steinberg being responsive in bringing this update out quickly after the initial Cubasis launch. With both Auria and Cubasis now supporting Audiobus, users will have a much improved workflow when getting their music apps to function together (providing, of course, that the apps support Audiobus), whichever of these two excellent (but somewhat different) DAWs happens to be their personal choice.


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    1. I read a review strongly indicating that I wont be able to import my own samples or sample directly into my project to slice and dice audio and assign it to keys in the keyboard and pads on the drum pad on cubasis.
      Is this an issue that has been fixed?

      • Hi AJ,

        you can get samples into Cubasis fine… but the app doesn’t, as yet, offer any sampler-style functions for slicing and mapping to a MIDI keyboard. There are, however, other tools that support this – SampleTank or Glitchbrakes for example – that offer this kind of functionality and also have Audiobus support, so they could easily be linked with Cubasis to achieve this sort of workflow.

        Cubasis is a slick app but I suspect the slimed-down spec is very deliberate on the part of Steinberg to keep it running smoothly on the limited hardware resources (well, limited compared to most desktop systems)…. and to allow users to make their own choices as to what they ‘add’ to Cubasis via other apps running alongside it….

        Not sure if this helps ???

        Best wishes,


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