As I posted a couple of weeks ago, WaveMachine Labs have been working away at getting inter app audio (IAA) support into the excellent Auria iOS DAW. There is now an Auria update available and, as of today, v. 1.130 of Auria provides IAA support.
Having given this a quick spin this morning I can only say that it looks very promising indeed and the really good news is that it seems to work with both instruments and effects apps. WaveMachine Labs have already acknowledged that there are still a couple of minor bugs in the implementation, although these are easily worked around and there is already a further update going through Apple’s approval process.
As shown in the various screen shots here, I was, for example, able to add Nave (which also has IAA support) as an insert effect on an audio track. Then, if I record enabled the track and switched to Nave, I could play my part and Nave’s audio output was recorded on the track. This worked very smoothly.
Equally, I was able to add a 3rd party effects app such as AUFX:Dub as an insert effect to an existing Auria audio track and apply the effect to the audio on that track in much the same way as I could with Auria’s own effects. Do note, however, that it isn’t possible to create automation data for an IAA app. In addition, you can only have one instance of any such IAA app running at once. If you try to load a second instance within Auria, the you get a polite message telling you that the first instance will be removed. This is a current limitation of IAA and nothing to do with how WaveMachine Labs have implemented it but, given Auria’s excellent ‘freeze track’ option, providing you are organised about things (and keep a track of the settings you use in any instance of an IAA app by making a suitable preset within that app), then is can easily be worked around.
All this is very encouraging and, while for instrument apps, is perhaps not so far removed from what is possible with Audiobus, for effects apps it does mean that the kinds of workarounds I described here for Cubasis or here for Auria might be avoided once all your favourite music apps add IAA support.
The other interesting addition to this version of Auria is two new IAPs; Sugar Bytes excellent Turnado and WOW Filterbox effects processors, both of which I have reviewed in their ‘stand-alone’ versions recently on the blog and would highly recommend. I have copies of both of these apps on my iPad but I was very presently surprised when they both were already available for selection within the Auria effects list; I didn’t have to buy ‘new’ versions via the Auria Store. I’m not quite sure how this works but if it saves folks buying an app twice I can only say that it will be universally approved by users.
Incidentally, these two apps didn’t seem to be appearing within Auria through the inter app audio support (I don’t think either app currently has IAA support included). However it works, I’m glad it does, and I had no issues getting either to work within Auria. Interestingly, I was able to load multiple instances without getting my wrists slapped by Auria… but not that it did me much good, nor did I really get to test it, as my 3rd gen. iPad then begged for mercy as Auria’s CPU meter maxed out :-) Still, the principle is there and it will be really interesting to see how much further it is possible to go with this once the 5th gen. iPad (with it’s greater processing power) becomes available. I can’t wait :-)
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