If you look at the desktop marketplace, the world is not short of DAW/sequencer options. And, if the likes of, for example, Cubasis, GarageBand or Auria Pro don’t float your particular boat, as I posted last week, there is now a further option for you to consider; Audio Evolution Mobile Studio.
As I discussed in the full review, I was impressed with the basic concept, the conventional design approach (which makes for a modest learning curve) and the sensible core feature selection. The ‘free + IAP’ pricing model is also one that will undoubtedly attract some iOS musicians as it does allow an element of try before you buy.
Perhaps my major reservation was in the support for 3rd party IAA and AU apps, although the problems were predominantly with IAA apps seeming to loose their connectivity with AEMS. Developer Davy Wentzler was honest enough to front up and popped by the blog to leave a comment about the issue on the review posting which is always a good thing to see. However, he has obviously also been very busy trying to sort the issue out and, since I posted the review, two further updates have appeared.
Anyway, having given v.1.1.0 – which popped up on the App Store late on Friday – a brief run through this morning, I’m happy to report that things most certainly seem to have improved. I’ve not had time to do any exhaustive testing but, even so, I didn’t seem to experience the same IAA problems with my test project.
There are a few other tweaks in these two updates. For example, the stems export option has had a few tweaks to ensure smoother workflow. In addition, the pitch correction plugin has been renamed to Vocal Tune [probably a good move; Auto-Tune was already a pretty significant ‘thing’ :-) ].
Given Davy’s response here, I suspect he will rapidly work his way through any further fine-tuning that might be required. It’s great to see a developer who is so responsive and, while I’m sure we would all like to see v.1.0 of any new release to be completely bug-free, if you have any done any coding of your own in a small team (that is, without the benefit of a significant in-house testing department), then I suspect you might be sympathetic to the situation.
As mentioned already, the approach, feature set and conventional mode of operation make the AEMS learning curve pretty modest for any user with previous DAW/sequencer experience. I like the basic approach, the conventional design/UI elements and, a few quirks aside, would suggest this is a pretty easy bit of software to get started with. As an alternative to the obvious DAW/sequencer competition, AEMS is certainly worth exploring.